User defined functions based on arbitrary precision arithmetic (C#)#

Binary floating point, multiple precision: mlib, mlibc#

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arbitrary precision significand, fixed size exponent

Binary floating point, single precision: sflib and sflibc#

sreal and scplx fully support Boost.Math and Eigen.

https://en.wikipedia.org/wiki/Single-precision_floating-point_format

Binary floating point, double precision: dflib and dflibc#

dreal and dcplx fully support Boost.Math and Eigen.

https://en.wikipedia.org/wiki/Double-precision_floating-point_format

Binary floating point, extended precision: eflib and eflibc#

ereal and ecplx fully support Boost.Math and Eigen.

https://en.wikipedia.org/wiki/Extended_precision

Binary floating point, quadruple precision: qflib and qflibc#

qreal and qcplx fully support Boost.Math and Eigen.

https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format

Binary floating point, octuple precision: oflib and oflibc#

oreal and ocplx fully support Boost.Math and Eigen.

https://en.wikipedia.org/wiki/Octuple-precision_floating-point_format

Binary floating point, multiple precision: mflib, mflibc#

Some text

arbitrary precision significand, fixed size exponent

Binary arbitrary precision ball: aflib and aflibc#

Some text

arbitrary precision significand and exponent

https://flib.org/

Note: Exponent soft maximum and minimum